LIGHT IT UP
SMOKE 'EM OUT.
A stoner card game for 2 to 5 players. 42 cards, twenty years of testing, one rule: outsmart the table.
Be first at launch — get the free Print & Play too
FROM A NIGHT
IN 2004
The game was born one night back in 2004, when the Lone Crew gathered to play, chat and smoke some dubious quality hashish. Inspired by Magic the Gathering, we drafted the first rules on the back of a notebook.
Five years of testing, three full rule rewrites, and 42 cards later, for20 is ready for its Kickstarter.



RULES IN 4 STEPS.
Twenty stoner points and you win. Here's the loop, every turn, every round.
DRAW
Pick one material card and one playing card. Every turn starts the same way.
SMOKE
Combine a Material with a compatible Tool to score stoner points and trigger abilities.
ACT
Spend action coins to play Actions, or strike Out-of-turn cards against rivals.
WIN
First to reach 20 stoner points at the end of a full round takes it home.
EXPLORE THE 42 CARDS
AMNESIA
A strong strain of weed that makes you dream about smoking more. When smoked with Bong or Super Bong, draw one material card from the deck and place it in your reserve. "Ideal for treating mood disorders!"
HASH OIL
A special product derived from hash, quite strong and expensive. When the owner dumps it from their material reserve, they draw one playing card from the playing deck. "Cold pressed, from the finer hash!"
BONG
Legendary tool, used in Asia for centuries, originally bamboo. Smokes weed or special materials. When smoking, pick a card from the playing dump, show it to others and put it in your hand. "The smoke, through the bubbling water..." — Cypress Hill
POLICE
Action: dump all materials and legendary tools from every player's area, even yours. Best when you have nothing to lose. Cancelled if Legalize was played in the same game; can be dumped from hand for one action coin. "If you have something, tell us right now; if we find it later, there will be trouble!" — Every policeman in the world
DRUG TEST
Out of turn: play as soon as an opponent starts their turn or declares a smoking move. Discard one card from your hand to pay. "I cannot smoke today, I've a test tomorrow!"
DEALER’S COVE
Action: choose a card from the material dump and put it in your material reserve. If the dump is empty, wait for something to be dumped and then use this card. "Look what I've found!"
CBD
Special material: when drawn from the material deck (not from the dump), pick an opponent and dump one material from their reserve. Smokeable with any tool. Useful as defense in your smoked stack. "Not everyone wants to get high. Some just want to get better."
CHARAS
Traditional Indian hash from the Himalayas, gets you as high as the mountains. When smoked with Chilum or Lazy Chilum, pick a card from the playing dump into your hand. "Hand made cream!"
THC EXTRACT
Special material: THC extract is a strong product. The owner can dump it from their reserve to draw two playing cards from the deck. Use when you have lots of materials but need more plays. "Any sufficiently advanced technology is indistinguishable from magic!"
VAPORIZER
Legendary tool, the latest 21st-century gadget for stoners. When smoked with two different material kinds (e.g. weed and hash), pick an opponent and dump the latest smoked material from their smoked stack. "The new trend, and it's healthier!"
CHALICE
Legendary tool. The chalice (wisdom chalice / chillum chalice) is a cannabis pipe used by the Jamaican Rastafari movement. Can smoke materials rotated for action coins in the current turn. "Instead of hate and malice we should be sipping chalice." — Lee Scratch Perry
BLUNT
Paper tool, the Blunt is a big paper that handles more than one stoner point. Combinable with other papers but dumped after use (no action coins earned). "Let's roll a fat one!"
MUNCHIES
Action: draw one material card from the material deck and one playing card from the playing deck, like the start of a turn. "I'm gettin' the munchies."
LEGALIZE
Action: legalization is good for everyone. The player using this card draws two cards from the material deck; the others draw one material card each clockwise. Single use per game. After it takes effect, Police cannot be played as action, only dumped for an action coin. "Why is marijuana against the law? It grows naturally upon our planet." — Bill Hicks
PASS IT
Out of turn: take the materials cards an opponent is smoking and put them in your smoked stack! Play as soon as an opponent declares a smoking move. Stops abilities of materials and tool used; opponent keeps their legendary tool. Discard two playing cards to pay. "Don't hog the joint, man!" — "Cicileu"
SHORT MEMORY
Out of turn: stops an opponent's action! Play as soon as an opponent declares an action move. Only stops actions, not other out-of-turn. Discard one playing card to pay. "What was I saying?"
BACK THE
CAMPAIGN.
FUND THE ARTISTS.
What you see is a graphic prototype. The final deck will be drawn by professional illustrators.
With your support we hire the illustrators to redraw all 42 cards, print decks on premium card stock and ship for20 worldwide. The funding goes exactly to that: bringing the game to a professional standard.
DON'T WAIT.
PRINT & PLAY
TONIGHT.
Free PDF, the full 42-card deck ready to print at home. Four steps and you're playing.
Get the free Print & PlayPDF · A4 · print-ready · free
- 01Download the PDFHigh-resolution, print-ready file.
- 02Print on 250 gsmThick paper or cardstock. Color side up.
- 03Cut along the linesScissors or a cutter, take your time.
- 04Call your crew2 to 5 players. Light it up.